Hello learners!
Welcome to the seventh lesson of our series 30 Days of PM by Crework! If you are here, that means you have completed the first week of 30 days of PM. Nice!
Today, we will be talking about Design Thinking, something that is talked about a lot in the product ecosystem.
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What is Design Thinking?
Design thinking is a mindset and approach to problem-solving and innovation anchored around human-centered design.
Tim Brown, CEO of IDEO defined design thinking as:
“Design thinking is a human-centered approach to innovation that draws from the designer's toolkit to integrate the needs of people, the possibilities of technology, and the requirements for business success.”
It is a non-linear and iterative process that teams use to understand users, challenge assumptions, redefine problems and create innovative solutions to prototype and test.
Design thinking is different from other innovation and ideation processes in that it’s solution-based and user-centric rather than problem-based. This means it focuses on the solution to a problem instead of the problem itself.
For example, if a team is struggling with transitioning to remote work, the design thinking methodology encourages them to consider how to increase employee engagement rather than focus on the problem (decreasing productivity).
The essence of design thinking is human-centric and user-specific. It’s about the person behind the problem and solution, and requires asking questions such as “Who will be using this product?” and “How will this solution impact the user?”
The Five Stages of Design Thinking
The design thinking process has five phases: Empathize, Define, Ideate, Prototype, and Test.
Stage 1: Empathize
The first, and arguably most important, step of design thinking is building empathy with users. By understanding the person affected by a problem, you can find a more impactful solution.
Even though we call it empathize, during this stage, the process is typically collecting quantitative and qualitative data through user research. Through this data, we try to identify the feelings and needs of the people which eventually leads to the identification of the user problems and their pain points.
Stage 2: Define
Once you accumulate the information, you analyze the observations and synthesize them to define the core problems. These definitions are called problem statements.
A lot of different methods are used to break down the insights from empathize stage and frame them into a problem statement.
Stage 3: Ideate
This phase of design thinking is developing solutions to the problem. The goal is to ultimately overcome cognitive fixedness and devise new and innovative ideas that solve the problems you identified.
This begins with what most people know as brainstorming. Hold nothing back during brainstorming sessions — except criticism. Infeasible ideas can generate useful solutions, but you’d never get there if you shoot down every impractical idea from the start.
Stage 4: Prototype
This is an experimental phase. In this stage, the aim is to identify the best possible solution for each problem. The team produces inexpensive, scaled-down versions of the product (or specific features found within the product) to investigate the ideas.
Stage 5: Test
The team tests these prototypes with real users to evaluate if they solve the problem. The test might throw up new insights, based on which the team might refine the prototype or even go back to the Define stage to revisit the problem.
Remember: This step isn’t about perfection, but rather, experimenting with different ideas and seeing which parts work and which don’t.
Day 7 - Done ✅
Congratulations on completing the first week of the series. 🥳 It’s amazing to see that you have been consistent for a whole week!!
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